@startuml
sprite $phone_paused [48x48/16] {
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}


!define MATERIAL_PHONE_PAUSED(_alias) ENTITY(rectangle,black,phone_paused,_alias,MATERIAL PHONE_PAUSED)
!define MATERIAL_PHONE_PAUSED(_alias, _label) ENTITY(rectangle,black,phone_paused,_label, _alias,MATERIAL PHONE_PAUSED)
!define MATERIAL_PHONE_PAUSED(_alias, _label, _shape) ENTITY(_shape,black,phone_paused,_label, _alias,MATERIAL PHONE_PAUSED)
!define MATERIAL_PHONE_PAUSED(_alias, _label, _shape, _color) ENTITY(_shape,_color,phone_paused,_label, _alias,MATERIAL PHONE_PAUSED)
skinparam folderBackgroundColor<<MATERIAL PHONE_PAUSED>> White
@enduml